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Christopher Bonanos, a senior editor of New York magazine, has written a book to be released on September 29th 2012, charting the dramatic tale of the Polaroid camera. “Instant: The Story of Polaroid” uncovers the history behind this iconic brand, discussing everything from its rise in popularity and pop-culture status to its later decline into bankruptcy. Created by Edwin Land in 1937, Polaroid was initially developed from a garage workshop. The company flourished and its first instant camera was... CONTINUE READING
“Part of it is about not trying to be professional,” says Jonathan Blow, designer of the wildly successful independent video game Braid. He looks calmly at the camera, with a slight smile, and for a moment, that sounds like fun. After all, this is a documentary about video games, and video games are fun. Right? But instead of fun, Blow starts talking about vulnerability. “If you don’t see a vulnerability in someone,” he says, “You’re probably not connecting with... CONTINUE READING
The article I wrote on the pro’s and cons of a graphic design degree has raised a great deal of debate both here on GraphicDesign.com and in social media surrounding the piece. The poll results are now in, and they make both really interesting reading and viewing thanks to the fabulous work of Killer Infographics. Firstly, the question “do you have a degree in design or a related subject” was met with 60% of responders saying yes, 32% no,... CONTINUE READING
Interactive Things have published a set of the best tools for data visualization, on their site, Data Visualization. Datavisualization.ch is published, built and maintained by Interactive Things, a design and technology studio located in Zürich, Switzerland. Interactive Things provide User Experience, Interaction Design and Data Visualization services for a range of clients including work for educational institutes, NGOs, personal finance services, telecommunication companies and international banks. Author of the collected resource post, Benjamin Wiederkehr is UX & Production Lead... CONTINUE READING
As promised in my article earlier this week, I’m back with a first hand account of GE’s indescribably awesome interactive experience Throttle Up. Having visited the site and viewed the video clips I thought I had a firm idea of what to expect. Well, may I say expectations were vastly exceeded? Excitement started to build as soon as I overheard a Throttle Up guide explain to the group ahead of me on line that they could opt to be... CONTINUE READING
The short answer is both. While the front-end graphic designer is busy with design, layout, typography, image research and such, the back-end web designer (let’s call them a coder) is busy setting up the server, databases, installing software, writing various custom code and the likes. The trick is to keep the communications open so the left hand knows what the right is doing and vice versa. When the communication fails, problems rear their ugly heads and they do it... CONTINUE READING
“So I wrote you a book. It has a spine and by the time you’re done reading so will you.” Mike Moneteiro, co-founder and Design Director of Mule Design has penned the latest release from A Book Apart. His 135 page guide, Design Is a Job tackles difficult issues head-on. Problems such as working with contracts, collaborating with other designers, deciding what to charge and dealing with clients are all covered. The book has a foreword by Erik Spiekermann,... CONTINUE READING
Relatively recently, digital photography has exploded into mainstream culture. Of course, regular people have enjoyed taking pictures for decades, but not until the advent of digital capture has photography captured the imagination of the masses. What was once the realm of professional photographers has spilled over into popular culture, and as a result, graphic designers are more frequently handling the capture and/or processing of original photographs. Along with type, photography has always been intrinsic to graphic design, and digital... CONTINUE READING
When former PopTech executive Dan Barasch and RAAD studio principal James Ramsey first presented their idea for Delancy Underground, a project to turn the abandoned Williamsburg Trolley Terminal under Delancey street into a subterranean park to Manhattan Community Board No. 3 last September, little did they know that less than a year later they would have the support of 2,900 backers*, surpassed their $100,000 dollar fundraising goal and be well on their way to funding the project’s next phase of... CONTINUE READING
Hertfordshire based designer David Kirkby has released his latest collection of designs, entitled “Film”. The set is a collection of film inspired prints that, alongside his other body of work are “instantly iconic”. The collection depicts infamous films such as Speed, Saw, 127 hours and Spinal Tap. Each film is illustrated using an infographic style image and printed in bold, bright color. David Kirby’s collections “were born from a passion of great design, illustration and artwork.”(via david kirkby designs)... CONTINUE READING