The 10 Best Books for Graphic Design Students

By: Mirko Humbert on Jun 22nd 2012
The 10 Best Books for Graphic Design Students

Many experienced graphic designers somehow regret their time in design school. After ten years in the industry, a routine slowly sets up, you often work on the same projects and it makes it hard to feel as excited as you were when studying graphic design. For me, grabbing a graphic design book is one of the ways I use to re-create some of this initial enthusiasm. If you are still in a university, or any other design school, you... CONTINUE READING

The Best iPhone Apps for Graphic Designers

By: Mirko Humbert on Jun 7th 2012
The Best iPhone Apps for Graphic Designers

With the launch of the iPhone several years ago, Apple created the cell phone that everybody wanted. Obviously, a revolutionary gadget like this one could not be ignored by graphic designers. Designers tend to be naturally attracted to Apple’s well designed products, no wonder the iPhone became very popular among them. Of course, graphic designers bought the iPhone for it’s awesome design, wonderful features, and a little for the ego boost. However, on the long term, I would argue... CONTINUE READING

Typoholic – A Book

By: Jo Gifford on Apr 27th 2012
Typoholic - A Book

Victionary have published Typoholic, a collection of type projects and a celebration of type in book format. The book features a diverse collection of type projects, including illustrated type, sculptural type as well as inflatable and photographically created letterforms and alphabets. The collection depicts typography from a wide range of design outcomes such as record sleeves, marketing and advertising collateral, graphic identities, as well as art projects. Typoholic is a 288 page volume with a soft cover, and actually... CONTINUE READING

79 Short Essays on Design

By: Jo Gifford on Feb 28th 2012
79 Short Essays on Design

Seventy-nine Short Essays on Design is the latest collection of writings by Michael Bierut of Pentagram, and published by Princeton Architectural Press on 29th February 2012. The book is a 272-page hardcover publication which comprises of two decades of essays ranging from “New York’s faulty “Push for Walk Signal” buttons, to the disappearance of the AT&T logo, to the implications of Vladimir Nabokov’s Pale Fire for interaction designers” (via Pentagram). The book is described by cultural website A Very... CONTINUE READING

Build Creates a Short Film for Nokia Using 7 Young Illustrators

By: Jo Gifford on Dec 22nd 2011
Build Creates a Short Film for Nokia Using 7 Young Illustrators

Build is a design and illustration agency based in London who have just completed a short film for Nokia (NYSE:NOK), the mobile phone technology giants. The film illustrates the benefits of Near Field Communications Technology, (tapping on device onto another in a similar way to Oyster cards in the UK), and featured the work of seven young illustrators who were discovered from the Summer graduate showcases. The featured up and coming illustrators are: Nina Cosford, Tom Edwards, Sam Falconer,... CONTINUE READING

How to Think Like a Great Graphic Designer – Book Review

By: GD Staff on Dec 16th 2011
How to Think Like a Great Graphic Designer - Book Review

Don’t let the name fool you, “How to Think Like a Great Graphic Designer” by noted brand designer, Debbie Millman is not a typical “how to” book. In Millman’s introduction she clearly sates, “the book is a glimpse into the minds of reverend masters in order to understand the way they think and why”. You won’t find chapters full of checklists for becoming a graphic designer; rather it is a very honest presentation of how giants of the industry... CONTINUE READING

Graphic Design, Referenced – Review

By: Michael Jackness on Dec 14th 2011
Graphic Design, Referenced - Review

At first glance, Graphic Design, Referenced: A Visual Guide to the Language, Applications, and History of Graphic Design by Bryony Gomez Palacio and Armin Vit appears to be very similar to dozens of other titles that are available on the market today. It does not take the reader long, however, to discover that this 400+ page, beautifully illustrated manuscript gives a timeless view into the world of graphic art and how it has evolved throughout modern times. Readers will... CONTINUE READING

Graphic Artist’s Guild Handbook: 13th Edition

By: Michael Jackness on Dec 6th 2011
Graphic Artist's Guild Handbook: 13th Edition

The 13th edition of the Graphic Artist’s Guild Handbook of Pricing and Ethical Guidelines is a go-to manual for a diverse array of artists in the ever changing, ever evolving, graphic design industry.  The book is a bit bulky, but contains all the information an artist would want and will need to start a thriving business as a graphic artist. As a union, the Graphic Artist’s Guild’s goal is to support all creative professionals including graphic and web designers,... CONTINUE READING

New Graphic Design Book – Saul Bass; A Life in Film & Design

By: Michael Jackness on Nov 3rd 2011
New Graphic Design Book - Saul Bass; A Life in Film & Design

On November 9th, a highly anticipated book is being published; Saul Bass; A Life in Film & Design. Bass was considered one of the greatest American designers of the 20th century and influenced the identity of many classic films with his graphic title contributions. Saul Bass lived from 1920 to 1996. During his remarkable lifetime he created many high visible compelling images in the pop and commercial worlds. Saul Bass; A Life in Film & Design is the first... CONTINUE READING

David Mack’s graphic novel “Kabuki: The Alchemy” Featured at NKU

By: Michael Jackness on Oct 26th 2011
David Mack's graphic novel "Kabuki: The Alchemy" Featured at NKU

Each fall, freshmen college students at Northern Kentucky University are assigned a reading list. That expectation has been in place since 2000. This year their reading list has one special addition. One of the former NKU students went on to become an author and has had his graphic novel chosen to be on the select recommended reading list. First Time It is the first time that the students are reading a graphic novel as part of their requirements. Around... CONTINUE READING

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