This is the second course of the CINEMA 4D series with director, animator, editor and author Rob Garrott who introduces 3D modeling, the process of rendering, and program animation in this online tutorial series. In this course he teaches the basic modeling tools such as understanding points, edges, and polygons as well as the Knife, Extrude, and Bridge application tools. This CINEMA 4D Essentials course also covers spline types and spline points, connecting splines and rounding corners, extruding paths from Adobe Illustrator, building with polygons and Booleans, and working with NURBS.
• Basic building blocks of 3D
• Working with splines
• Modeling with polygons and splines
Length: 1h 40m
Release Date: September 13, 2012
Here is a preview of the tutorial to give you a good idea of what the tutorial is like: