This is the third course of a CINEMA 4D series with director, animator, editor and author Rob Garrott who introduces 3D modeling, the process of rendering, and program animation in this online tutorial series. Garrott concludes this series with the focus on CINEMA 4D animation and teaches about manipulating keyframes in a timeline, animation curves and exercises, camera settings, moving the camera, understanding deformers, adding Spline Wrap and creating bends.
• Keyframes and animation
• Working with cameras
• Changing shapes with deformers
Length: 1h 46m
Release Date: September 13, 2012
Here is a preview of the tutorial to give you a good idea of what the tutorial is like: